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Skelly

Who doesn't like Skelly? He loves to dance and entertain others when he's off duty.
Skelly is an NPC character for a mobile and PC game. I used ZBrush to create the high-poly model and Maya to produce the low-poly model. I textured him in Substance Painter and made the rigging and animation in Maya. The character is a PBR texture and is integrated into a game developed in Unity3D.

Rig and test animation

Comperison between model and concept.

Comperison between model and concept.

Lowpoly model with PBR texture

Lowpoly model with PBR texture

Turnatound video.

High-poly model

High-poly model

High-poly model

High-poly model

High-poly shield

High-poly shield